We’re rabidly awaiting the (fedex delivery delayed) arrival of the latest addition to the post arsenal around here. It feels like we’ve really been adding capabilities lately, which is a good thing, since the kind of work we’re starting to do has more and more visual effects. And in case you’ve been living under a rock near a repertory moviehouse, you’re also certain to realize that everyone is doing more visual effects. Even the stuff (they call it “invisible”) that doesn’t seem to have visual effects, has a lot of visual effects. We’ve recently added the 3D option (and have already created a few very rough composites with it — soon to be posted on the reel page) and now, we’ll be adding a previously unattainable program that can make those invisible composites come to life — Apple Shake.
Even for someone who’s been using After Effects since before it was owned by Adobe (I did my first compositing in 1995 on a Mac Quadra 840 AV using a little program called CoSA in the service of the PC game for the movie “Eraser,” if you can believe that…), I’m a little excited by the possibilities I glimpsed in a brief trial run of Shake. Of course, I’d heard all of the PR on it — Lord of the Rings, King Kong, blah, blah… but, really, it was the cost of it versus buying a plug-in that would get a better roundtrip key in Final Cut (Automatic Duck for import into After Effects) that finally pushed me over the edge. I like the idea of keeping all the footage in the same application family, largely because every time you start outputting and re-encoding the footage, things start getting a little screwy. As I’ve noticed before, DVCPro HD is a fine acquisition format, but it doesn’t hold up so well as it starts to get rendered and re-rendered… I’m hoping that we’ll be able to do the final composite in Uncompressed HD, but that has yet to be determined…
More info on Shake as we run it through its paces… and run it like a marathoner, I imagine.